Service offering

Chaos and game days

Controlled failures that show where systems break, before a real outage does.

Overhead cable trays carrying cable bundles in a data centre

We test resilience by causing failures on purpose, in a controlled way: fault injection in test and then production-like environments, game days where teams respond to staged failures, and scorecards that track what was learned. Every experiment has a hypothesis, a limited blast radius and a stop condition.

Experiments are scheduled away from regional peaks such as Ramadan evenings, salary days and major sales, and agreed with the business owner of each service.

What the engagement covers

  • Experiment design

    A hypothesis, a limited blast radius and a stop condition for every fault injected.

  • Game days

    Planned sessions where teams respond to staged failures and practise their runbooks.

  • Resilience scorecards

    Findings and fixes tracked for each service, so resilience improves between rounds.

  • Measured reliability

    Every improvement tied to an objective or an incident trend you can see on a dashboard.

  • Blameless learning

    Reviews focus on how the system failed, so people keep reporting problems.

When to start chaos experiments

Start once monitoring and rollback are in place and you want proof that failover works.

  • Failover has been designed but never tested under load.
  • Runbooks exist but have not been practised.
  • A past outage revealed a dependency nobody knew about.

Talk to us about chaos and game days

Share your constraints, compliance themes and timeline. We will return a phased approach, a staffing model and a risk register for your stakeholders to review.

Start the conversation